Gamification

  • Albus Factory

    Game designer at Albus Factory, an agency specialized in B2B gamification. There I designed and produced playful experiences for major accounts (banking, energy, telecoms, defense, training), from serious games to video escape games, including orienteering events for 500 people. Now freelancing for Albus, and open to other collaborations of the same kind.

  • La Folie Végétale

    La Folie Végétale is a free escape game created for the summer 2021 season of a Nantes community center, played in a château and its grounds. As project lead, game designer and narrative designer, I carried the project for 3 and a half months, from concept to handoff for live operations.